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Edgecraft

Apply a consistent bevel to a selection, then adjust or remove it without touching your other modifiers.

For v0.9.1. See the product page for the tested Blender version and release limitations.

  1. Download the Edgecraft add-on ZIP. Keep it zipped.
  2. In Blender 4.5, open Edit → Preferences → Add-ons. Open the top-right menu, choose Install from Disk, select the ZIP and enable Edgecraft.
  3. Return to the 3D Viewport, select editable mesh objects and press N to open the sidebar. Choose Bevel Otter → Edgecraft.
  4. Choose a preset, set width and segments, then apply. Local-unit width follows object scale. Relative width uses each object's dimensions.
  5. Change a setting and apply again to update the modifiers Edgecraft owns. Use Remove to remove those modifiers. Blender Undo reverses the operator.
Why did it skip an object?

Cameras, lights and linked objects are not editable meshes. Select a local mesh in Object Mode. Library overrides and unusual modifier stacks need care.

Why are widths different?

Non-uniform object scale changes the visible bevel. Apply scale when your workflow permits it, or use relative mode for differently sized objects.

How do I uninstall it?

Disable Edgecraft in Preferences → Add-ons, then choose Remove. Existing bevel modifiers stay in your scene. Remove them with Edgecraft first if that is what you want.

Still stuck? Send a private support request with your product version, Blender version and steps to reproduce.